These Cards have a rare chance of spawning in place of other Tarot Cards, usually being an upgraded version of the original card.
When on the ground, these cards look like:
Name
Icon
Message
Effect
Foiled 0: The Fool
Where the journey really begins
Teleports you to the starting room of the floor, gives you +0.4 Speed for the floor and reveals the Map.
Foiled I: The Magician
May you never miss your goal. Ever.
Gives you Homing for the room and spawns friendly Psychic Maws.
Foiled II: The High Priestess
Mother watches over all
Mom's Foot is called down to stomp the enemy multiple times.
Foiled III: The Empress
May your fury bring overwhelming power
Activates the Whore of Babylon effect for the current room and grants a demon familiar for the rest of the floor.
Foiled IV: The Emperor
Challenge me!!!
Teleports you into the Boss Room and gives you a Stats up for that room.
Foiled V: The Hierophant
Endless prayers for the forgotten
Spawns an Eternal Heart and 3 Soul Hearts, activates The Soul's effect for the room and increases the chance to find Soul Hearts on use.
Foiled VI: The Lovers
May you prosper and be in exceptional health
Spawns 3 to 4 hearts of random types.
Foiled VII: The Chariot
May nothing dare to stand before you
Example
Foiled VIII: Justice
May your present become balanced
Spawns multiple pickups and activates a D20 effect for all pickups in the current room.
Foiled IX: The Hermit
May you have what life has to offer
Spawns a "Bazaar" with 4 to 5 Items/Consumables for sale using the current room's item pool.
Foiled X: Wheel of Fortune
Spin all wheels of fate
Generates a separate Arcade and teleports the player to it.
Foiled XI: Strength
May your power bring fury
Has the effect of the normal Strength card, but only in a hostile room. This effect lasts for the entire floor.
Foiled XII: The Hanged Man
May you bring enlightenment
Example
Foiled XIII: Death
Lay oblivion to all that oppose you
Deals 80 damage to all enemies in the room. Any enemy killed by it has a high chance of dropping a Black Heart.
Foiled XIV: Temperance
May you be pure in heart and spirit
Spawns two Blood Donation machines. All enemies killed in the room have a 10% chance of dropping Red Hearts (Does not work in Boss Rooms).
Foiled XV: The Devil
Revel in the power of darkness
Grants the Book of Belial and Eye of Belial effects for the current room.
Foiled XVI: The Tower
Obliteration brings resurgence
Gives explosion immunity for the current room. 10-16 lit Bombs spawn (one every 0.5 seconds) with random Bomb Modifiers.
Foiled XVII: The Stars
May you find all your desires
Teleports you to the Treasure Room (If there is one) and spawns 1 Item Pedestal and 1 Reroll machine in the room.
Foiled XVIII: The Moon
May you find even more than was lost
Teleports you to the Super Secret room and reveals the location of the normal Secret Room on the Map.
Foiled XIX: The Sun
May the light strengthen and illuminate you
Fully heals the player's Red Hearts, grants full Mapping, removes all Curses and inflicts Burning and Confusion to all enemies in the room.
Foiled XX: Judgement
All judges lest ye be judged
Spawns one beggar of each type.
Foiled XXI: The World
Open your eyes, look up to the skies and see
Full Mapping for 3 floors.
Action Cards[ | ]
These Cards are based on the action cards from the game UNO, and have effects analogous to those of that game.
Name
Icon
Message
Effect
Draw 2
More cards
Spawns 2 random Cards.
Skip
Lose a turn
Freezes all Enemies in the room for X seconds.
Reverse
Change the tides
Reverts the events of that room similarly to the Glowing Hour Glass and consumes the card.
Other Cards[ | ]
Name
Icon
Message
Effect
Holy Awe
???
Confuses all enemies in the room for 10 seconds.
Scratch Card
Scratch your luck
Causes a random effect to happen, much like a Slot machine.
Effects include:
1. Nothing;
2. Spawning a neutral Black Fly;
3. Spawning another Scratch Card;
4. Spawning a random Card;
5. Spawning one random Chest;
6. Spawning 5 Golden Chests;
7. Spawning a money related Trinket;
8. Spawning the Store Key, Paperclip, and Pyrite Key trinkets;
9. Spawning a random Coin;
10. Spawning a Golden Bomb, a Golden Key, and a Golden Heart;
11. Spawning a money related Item;
12. Spawning a Golden Poop.
Pills[ | ]
In addition to the previously-existing Pills, the IPECAC Community Mod adds 4 new Pill effects.
Pill
Effect
N ... No .... Not Again!
Inflicts Fear on all enemies in the room and spawns 2-3 Shadow Chargers and gives the effect of My Shadow for the duration of the room.
I Feel Stompy!
Allows the player to destroy obstacles for the duration of the room.
Have I Grown Up?
All enemies are Shrunk for 60 seconds. This effect persists between rooms.
Cyanide
Empties a Red Heart container and grants you a Black Heart.
Changes[ | ]
Besides adding new Pills, the effects of some previous Pills have also changed.
Pill
Effect
Addicted!
For 1 minute, all Pills picked up are immediately consumed.
Amnesia
Taking 3 of this pill on the same floor Resets the floor, similarly to Forget Me Now, and reshuffles the Pill Pool. If you had Placebo as your active item, you lose it.
Something's Wrong!
In addition to the Black Creep, it spawns some Black Poop and 2-3 of the following Enemies: Tar Boy; Dank Charger; Dank Squirt; Clot; Gush. Any enemies spawned by this pill are Charmed and persist across rooms.
X-Lax
In addition to the Slippery Creep, it spawns 3-4 of the following Enemies: Brown Knights; Corn Squirts; Brownie Corns. Any enemies spawned by this pill are Charmed and persist across rooms.